Xu Chu

Introduction
Xu Chu is the big, bulky grappler of Chaos Generation. While he suffers from slow movement speed, he has amazing mixup with an arsenal including combo-starting command grabs and instant overheads, along with an impressively high combo potential.

Strengths & Weaknesses

 * Command grabs start combos
 * Low jump arc gives him really strong instant overheads
 * Extremely high combo potential, including an infinite in the corner
 * Slow movement speed
 * Requires meter for more threatening conversions

Super Combo
Ragdoll Toss (236236P)

Upward-angled palm strike, then tosses the opponent, slamming them into the ground a few times. Despite the angle, it will still hit crouchers, and can also hit airborne opponents. EX version ends with an EX Seismo, allowing for a combo.

Ultra Combo
Cao Wei Piledriver (236236BD)

Opens up with a fairly fast shoulder charge, followed by a second shoulder check, and a toss into a highly damaging piledriver... thing. First hit is a strike, so it's quite easy to combo into this move. Does a ton of damage.

Strategy
Xu Chu wants to be in close. He moves somewhat slowly and lacks any real consistent approach options outside of focus attack, so neutral against projectile-heavy characters requires patience. However, once Xu Chu gets in, that's when the fun starts.

Get your opponent to respect you by enforcing frame traps with your crouching lights. Once they start to freeze up, use your command grab, or even your hop A instant overhead to open them up and start doing serious damage.

On the defensive, you can use your command grab to call out gaps in pressure strings. Otherwise, your primary reversal is EX Seismo, and while it is very rewarding on hit, it requires meter.

Combos
Main combo starters: [2B 2A 2C] (low), [rising j.A j.C j.D] (instant overhead)

starter > 236B 236B 236B - standard meterless confirm into knockdown

(starter >) 63214PP j.A j.C j.D j.CD 2A 236A~66 j.214P - best way to combo from EX command grab

(seismo/rekka/cmd grab) 5A 3C BC {j.B j.C j.D j.CD |> 5A} j.214P - loop segment in brackets until MAX runs out

j.214P in any combo can be replaced with super or ultra.

The Infinite (corner only): [rekka/cmd grab] 5A 236A~66 3C 236B(whiff) 236B 236B [delay 5A 3C 236D(whiff) 236D 236D] xN